FlutterFlow pricing runs from $0 a month on Free to $39 on Basic, $80 for the first Growth seat and $150 for the first Business seat, with Enterprise at custom pricing. Price is not what separates the first two plans: Free cannot download your code, and Basic is the cheapest plan that can.

FlutterFlow pricing by plan: what Free, Basic, Growth and Business cost

FlutterFlow pricing has five tiers: Free at $0, Basic at $39 a month, Growth at $80 for the first seat and $55 for the second, Business at $150 for the first seat and $85 each for seats 2 to 5, and Enterprise at a custom price. Seats are only one part of the bill.

The table sets out the FlutterFlow plans side by side, with the 2026 pricing as FlutterFlow’s pricing page and FlutterFlow’s plan comparison documentation showed it on 21 October 2026. Every figure was read as a logged-out visitor on those public pages, not from a paid account.

PlanFirst seat a monthEach extra seatProjectsEditorsBranchesCode downloadPush to GitHubChecked
Free$0none listed211 (main only)nono21 Oct 2026
Basic$39none listedUnlimited11 (main only)yesno21 Oct 2026
Growth$80$55 for the second seatUnlimitedUp to 2Up to 2 (+main)yesyes21 Oct 2026
Business$150$85 each for seats 2 to 5UnlimitedUp to 5Up to 5 (+main)yesyes21 Oct 2026
EnterpriseCustom pricingnot stated on FlutterFlow’s pricing pageCustomCustomCustomyesyes21 Oct 2026

The plan is one line of a live app’s bill: the FlutterFlow cost sits beside hosting, the backend and the store fees, and everything a live app costs each month adds those up.

Two cells are easy to read wrong. Growth is not $80 per seat: FlutterFlow prints it as “$80 1st seat/mo, $55 2nd seat”, so the FlutterFlow price for two people is $135 a month, not $160. Business is not the $150 plan for a team either, because “$85 seats 2-5” puts five people at $490 a month. How much a FlutterFlow subscription costs therefore turns on headcount, since the subscription price on Growth and Business is set per seat.

Enterprise is the only plan with Activity Logging ticked on the comparison table, and FlutterFlow’s plans documentation adds single sign-on, version pinning and unlimited development environments to its list. Neither the pricing page nor the documentation printed an Enterprise figure on 21 October 2026; the docs send that conversation to FlutterFlow’s sales team.

Is FlutterFlow free? What the Free plan includes and what it locks

FlutterFlow’s Free plan costs $0, has no end date on the pricing page, and gives up to 2 projects, 1 editor, web publishing to a FlutterFlow subdomain, 10 Lite credits and 5 lifetime AI generation requests. It lacks code download, APK download and one-click store deployment, so it is free to build in and not free to ship from.

Free includes Firebase and Supabase integration, the visual logic builder, live debugging, up to 2 API endpoints, web deployment to up to 2 FlutterFlow subdomains and automated snapshot backups reaching “Up to 1 hour prior”. What it locks, on the same two pages:

  • No code download and no APK download.
  • No one-click store deployment.
  • No custom domain and no watermark removal.
  • No Test Pilot and no automated testing.
  • No push notifications and no payment integration.
  • Test Mode sessions expire after 20 minutes, against “No expiration” on every paid plan.

One Free rule is worth reading before a third project exists. FlutterFlow’s plans documentation says that, starting 18 September 2025, all personal Free plan projects are archived until you actively select two to keep editable, and “This selection is permanent and cannot be changed afterwards.” The other projects still appear on the dashboard and their published apps stay live, but they cannot be opened, edited or updated without an upgrade.

You can use FlutterFlow for free to learn the editor or try a screen flow, and the pricing page states no time limit for Free. The first thing a project you care about needs is a copy of its own code, and that starts on Basic (the code download section below has the plan by plan detail).

Annual billing, regional prices and the education plan

FlutterFlow’s pricing page has an “Annual Billing (Save ~25%)” toggle, and its plans documentation describes the annual discount as “typically around 25%”. With that toggle on, the pricing page showed these US dollar rates on 21 October 2026, each “billed annually”: Basic at $29.25 a month, Growth at $60 for the first seat and $41.25 for the second, and Business at $112.50 for the first seat and $63.75 each for seats 2 to 5. Test Pilot passes carry their own terms in FlutterFlow’s Test Pilot documentation: “Annual discount: Approximately 25%” and “Regional discounts: None.”

Regional prices exist too: FlutterFlow says its INR pricing keeps the same features and plan structures as USD pricing, “with adjustments for local purchasing power”. The plans documentation gives the INR rates as Basic at ₹1,300 per seat a month, Growth at ₹2,650 for the first seat and ₹1,850 for the second, and Business at ₹5,100 for the first seat and ₹2,850 each for seats 2 to 5. For other regions, FlutterFlow says to log in to see the pricing that applies.

The pricing page’s Education tab carries one offer: “Current college/university students and educators are eligible to receive one year of FlutterFlow Premium.” Students must be at least 18 and enrolled full-time at an accredited public or private university or college, educators must be employed at one, and both apply for FlutterFlow education pricing through a form on that tab; the tab does not say which current plan “Premium” means. The docs mention educational accounts in two places: the Test Pilot page says “Educational accounts get 5 free tests per project, and are able to purchase Test Pilot passes for further credits”, and the plans documentation describes a Special Access status that can come “through a community program, academic use, or other exception”. A student looking for a FlutterFlow student discount should apply through that form, because no FlutterFlow page read here prints a percentage off the paid plans for students.

What the FlutterFlow price does not include

The FlutterFlow plan price covers the editor, the seats and the three meters. It does not cover the backend, the Apple and Google developer fees, extra custom domains or any paid API the app calls, and none of those bills shrinks when you move to a bigger FlutterFlow plan.

BillWho sends itHow it is pricedHow to put a ceiling on itChecked
Backend on FirebaseGoogle, through Cloud BillingSpark is “No-cost”; Blaze is “Pay as you go”, with no monthly base fee statedAlerts-only budgets email you and do not pause services; spend cap budgets pause a service at 100% of its budget, on four Firebase services only21 Oct 2026
Backend on SupabaseSupabaseFree at $0; Pro from $25 a month, with $10 a month of compute creditsSet at Supabase, not in FlutterFlow21 Oct 2026
Apple Developer ProgramApple99 USD per membership yearFixed fee21 Oct 2026
Google Play ConsoleGoogleUS$25 one-time registration feeFixed fee21 Oct 2026
Extra custom domainsFlutterFlow1 free on paid plans, more purchasable; none on FreePrice per extra domain not stated on FlutterFlow’s pricing page21 Oct 2026
Paid APIs the app callsEach API vendorSet by each vendor; no FlutterFlow figureAn alert or cap at each vendor, where the vendor offers one21 Oct 2026

FlutterFlow connects to Firebase and to Supabase on every plan and bills for neither, so a FlutterFlow + Supabase app carries a second bill that moves on Supabase’s schedule; how the Supabase bill grows covers that one. On Firebase, Firebase’s pricing page lists a “No-cost (Spark plan)” tier and a “Pay as you go (Blaze plan)” tier, and states no monthly base fee for Blaze. Firebase’s guide to avoiding surprise bills separates two kinds of budget: an alerts-only budget sends email at your thresholds, and “Budget alerts do not pause services”; a spend cap budget “pauses that service for the rest of the month” once spending reaches 100%, but only for Firebase AI Logic, Firebase App Hosting, Cloud Functions for Firebase and Firebase Extensions.

The two store fees are the same whichever builder made the app. Apple’s membership enrollment page gives the Apple Developer Program as 99 USD per membership year, with prices that may vary by region, and Google Play’s registration fee is a US$25 one-time payment. Paying them is the quick part; signing, the store listing and review make up an App Store submission beyond the fee.

Every paid API the app calls, from maps and email to SMS, payments and AI models, bills the account that holds its key. Each of those keys is also a secret, and keeping API keys out of the app matters more on a mobile build, where the bundle ships to every phone.

A pay-as-you-go backend and a metered API have no ceiling until someone sets one, and a usage spike shows up on the next invoice. Putting a ceiling on a metered API is a job for each vendor separately, because each one meters differently. If the app is close to opening for real users and nobody has put a ceiling on the backend and API bills yet, a free audit is where we go over with you which of those bills can run away and what to set up first. In our Production Hardening Sprint, we configure spend or usage alerts for every metered API, using provider alerts or application-side measurement, then trigger a test threshold and confirm the alert reaches the designated owner.

What FlutterFlow meters on top of the plan price

FlutterFlow meters three things beside the seat price: AI generation requests, Lite credits and Test Pilot credits. Test Pilot publishes an allowance and a top-up price, AI generation publishes an allowance only, and the Lite row is granted on every plan with no published definition of what spends it.

The allowances come from the pricing page and FlutterFlow’s Test Pilot documentation, both read on 21 October 2026.

MeterWhat each plan grantsWhat more costsChecked
AI generation5 requests/lifetime (Free), 50 requests/mo (Basic), 200 requests/mo (Growth), 500 requests/mo (Business)not stated on FlutterFlow’s pricing page21 Oct 2026
Lite10 credits (Free), 100 credits/mo (Basic), 200 credits/mo per seat (Growth), 400 credits/mo per seat (Business)not stated on FlutterFlow’s pricing page21 Oct 2026
Test PilotNot on Free; on Basic and up, 5 free credits per project$5 a month per pass unit of 100 credits21 Oct 2026

Test Pilot credits: what a test run really costs

Test Pilot runs AI-driven tests written in plain language, and its documentation defines the unit in one line: “One credit represents one single test being run.” A run multiplies by tests, devices and brightness modes, and FlutterFlow’s own example reads: “if a test run includes 3 tests, runs on 2 devices, and uses both light and dark mode, it uses 3 * 2 * 2 = 12 credits.” The run dialog supports up to 3 selected devices, so the number of tests in the group is the factor with no stated limit.

Our own arithmetic on those figures: five journey tests on two devices, in light and dark, come to 20 credits a run. The 5 free credits per project cover a quarter of one such run, and one $5 pass unit of 100 credits covers five runs a cycle. FlutterFlow shows the credit count before a run starts, so the cost is visible before you click.

Whether unused credits roll over is not stated in FlutterFlow’s Test Pilot documentation on 21 October 2026; each unit grants 100 credits “per reset cycle”. A pass is also tied to its project: “You cannot manually clear, update or transfer the pass while the project still exists.”

Credits only matter once there is a suite to run. In our June and July 2026 audits, at least 18 of the 21 third-party apps we audited had no working test anywhere: 17 had none at all, and a retail POS had a checkout “test suite” that never executed the actual checkout code.

Those 21 were vibe-coded apps we chose to audit, so they are a selected set, not a random sample, and the count is no measure of FlutterFlow apps in particular. On a FlutterFlow plan, a $5 pass is cheap next to the work of writing the journeys at all, and what FlutterFlow’s own tests prove is a separate question from what they cost.

Lite credits: an allowance with no published definition

The pricing page’s comparison table has a row labeled Lite: 10 credits on Free, 100 credits a month on Basic, 200 a month per seat on Growth and 400 a month per seat on Business, and the Free card repeats it as “10 Lite credits”. The term does not appear in FlutterFlow’s plan comparison, plans and pricing or Test Pilot documentation as read on 21 October 2026, so no FlutterFlow page read for this article says what spends a Lite credit or what happens when the allowance runs out. Because it grows per seat on Growth and Business, a second seat adds Lite credits as well as cost.

What a second person costs, and the $15 way around a seat

A second FlutterFlow user costs $55 a month on Growth or $85 on Business. Someone who needs only one project can join on a Single Project Collaborator Pass at $15 a month instead, but only if that person is already on a paid FlutterFlow plan.

The seat arithmetic, at monthly list:

  • Growth, two people: $80 + $55 = $135 a month, or $1,620 a year.
  • Business, five people: $150 + 4 × $85 = $490 a month, or $5,880 a year.

On Growth or Business, FlutterFlow’s plans and pricing documentation lets you buy Single Project Collaborator passes, which grant “another paid user access to a single project without adding them to your full team”. It prices them in one sentence: “Each pass is $15/month and can be reassigned to different collaborators or projects as needed.” The pricing page limits them to “Up to 4 (purchasable)” on Growth and “Up to 10 (purchasable)” on Business. The condition that decides who qualifies is one line: “This collaborator must also be on a paid plan to be eligible to be a single project collaborator.”

In practice, a contractor who already pays for a FlutterFlow plan costs you $15 a month on one project, and a person with no paid plan needs a full seat at $55 or $85.

Past five people, the plan comparison documentation describes an Agencies Expansion for Business that only agencies approved as Expert Agencies via Contra can use: up to 7 additional seats (12 total per team) at $85 a seat a month, and up to 20 other paid users on collaborator passes. For everyone else, Business stops at 5 editors and Enterprise, at custom pricing arranged through FlutterFlow’s sales team, is the next step.

What a year of FlutterFlow costs: three worked totals

A year of FlutterFlow at monthly list prices is $468 for one person on Basic, $1,620 for two people on Growth and $5,880 for five people on Business, before Apple’s $99 a year, Google’s one-time $25 and a backend bill that FlutterFlow never sends.

The table is our arithmetic; every input comes from a page named above, read on 21 October 2026.

LineOne person on BasicTwo people on GrowthFive people on Business
FlutterFlow plan, 12 months at monthly list$468$1,620$5,880
Test Pilot, one pass unit for 12 months (optional)$60$60$60
Apple Developer Program, first year$99$99$99
Google Play registration, one time$25$25$25
Backendbilled by Firebase or Supabasebilled by Firebase or Supabasebilled by Firebase or Supabase
Year one, excluding the backend$652$1,804$6,064

Four notes on reading it:

  • The plan row is the high reading, because annual billing is cheaper than twelve monthly payments (the annual billing section has FlutterFlow’s own wording).
  • The Test Pilot row is the smallest paid step and grows with the size of the suite.
  • Apple’s fee recurs every membership year and Google’s does not, so year two is $25 lower in every column.
  • The backend row stays a vendor bill with no figure, because its size depends on usage, not on FlutterFlow.

At five seats, we’d treat the plan line as a staffing decision more than a software one, and weigh it against what a developer costs by hiring route.

Code download and leaving FlutterFlow: what each plan lets you take

Code download decides whether a FlutterFlow app can leave FlutterFlow. It starts on Basic, and push to GitHub starts on Growth. The download is the first step only: an app is independent once a fresh copy builds, deploys and releases from your own repository and hosting with no step inside the builder.

PlanCode downloadAPK downloadPush to GitHubBranchesChecked
Freenonono1 (main only)21 Oct 2026
Basicyesyesno1 (main only)21 Oct 2026
GrowthyesyesyesUp to 2 open branches (+main)21 Oct 2026
BusinessyesyesyesUp to 5 open branches (+main)21 Oct 2026
EnterpriseyesyesyesCustom21 Oct 2026

On Free, the project cannot leave FlutterFlow at all. On Basic, the source can be downloaded, but without push to GitHub each download is a copy with no version history outside FlutterFlow. From Growth, push to GitHub gives the code a repository where its history builds up commit by commit.

Code download is a paid feature, so it does not survive a move to Free. FlutterFlow’s plans documentation says that after a downgrade to Free you can still view, edit and run any 2 existing projects in the editor, while paid-tier features, deployments and team seats are disabled until you upgrade. The same page names downloading the full Flutter source and assets for each project as the way to keep full ownership of the codebase. Moving down between paid plans is a cancel and re-subscribe: FlutterFlow’s subscription docs say to cancel the existing plan and sign up for the new one after it expires, with paid features kept until the next billing date.

What the download does not do on its own is build, host and release the app outside the builder. That is the work running an exported app on your own hosting walks through.

How FlutterFlow’s seat prices compare with other app builders

FlutterFlow charges by the person, while Base44, Bolt Pro and Lovable charge by the work: they count credits or tokens, so their bill grows with use. A seat-priced plan grows with the team, and its plan line stays flat for one person who uses the editor all day.

BuilderWhat the subscription countsWhere a second bill startsOur page for the detail
FlutterFlowEditor seats, priced per seatThe AI generation, Lite and Test Pilot allowancesThe meters section above
Base44Message credits and integration credits each monthA bigger plan once the monthly credits run out; connected third-party services bill you directlyBase44’s credit plans
BoltPro: 10M tokens a month, rollover included; Teams: $27 a month per member, billed annuallyEach added Teams member, with its own token allowanceBolt’s token plans
LovableOne credit balance for building, running deployed apps and AI features; no per-seat priceTop-up credits once the balance runs outwhat Lovable credits cost
BubbleWorkload unitsWorkload use above the planBubble’s workload pricing

Which model gets expensive for you depends on whether your bill grows with the team or with the work. Our reading: one person who lives in the editor pays the least on a seat plan, and a group where each person edits a little pays the least where members are free and credits are shared, as Lovable’s pricing page says its workspaces work.

Which FlutterFlow plan do you need

We’d pick by what you need to take out of FlutterFlow and how many people edit, not by the length of the feature list; every price sits in the plan table near the top. Whichever plan you choose, a release path (branches, a repository, a check before production) is the same engineering work, and the plan only decides which of those tools FlutterFlow hands you.

When Free is enough

Free fits learning the editor or trying a screen flow, and FlutterFlow’s own guide to the tiers describes it as for “App builders learning and prototyping.” It does not fit a project you mean to ship, and the two editable projects you keep are a permanent choice, as the Free section explains.

When Basic is the right plan

Basic fits one person shipping one app they intend to own: code download, APK download and one-click store deployment all start here. It has no second editor, no branches past main and no automated testing, so releases run from a single editor working on main.

When Growth pays for itself

Growth fits two people, or an owner plus a contractor. Push to GitHub and up to 2 open branches arrive, and automated testing starts at “1 test per project”. A contractor who already pays for a plan can join one project on the $15 pass rather than a $55 seat, under the condition the seats section quotes.

When Business or Enterprise fits

Business fits three to five editors, which is how FlutterFlow’s tier guide frames it, and adds up to 5 open branches and snapshot backups reaching “Up to 7 days prior”. Enterprise fits a team that needs single sign-on and activity logging, at custom pricing arranged through FlutterFlow’s sales team.

How the sprint handles this choice

Whichever plan a FlutterFlow app is on, our Production Hardening Sprint keeps the application in a version-controlled repository and on a hosting account the founder controls, deployable through a documented pipeline, independent of the tool that generated it. We verify it by deploying a fresh clone to staging through the pipeline with no step that depends on the generating tool. Hosting, paid tools and API usage are paid through your accounts, and the FlutterFlow plan is one of those paid tools.

Common questions about FlutterFlow plans and costs

How much does Flutter cost to use?

Flutter costs nothing to use: its documentation describes it as “free and open source”, available under the BSD 3-Clause License. FlutterFlow is a different product with a similar name, a visual app builder whose code download is a Flutter project, and it has a Free plan with paid plans above it. Whichever of the two builds the app, the Apple and Google developer fees and the backend bill are paid separately.

Is FlutterFlow free or paid?

Both: FlutterFlow has a Free plan at $0 with no end date on its pricing page, and paid plans from Basic upward. No free trial of a paid plan was described on FlutterFlow’s pricing page or billing documentation on 21 October 2026. A paid plan can be canceled at any time, and its paid features stay on until the next billing date.

Is Flutter still owned by Google?

Yes. Flutter’s documentation calls it “Google’s open source framework”, and flutter.dev says Flutter “is supported and used by Google”. FlutterFlow is a separate product, sold by FlutterFlow, Inc., that produces Flutter code; neither flutter.dev nor Flutter’s FAQ mentions FlutterFlow.

When should I get outside help with a FlutterFlow app before launch?

Get outside help when real users are a few weeks away and nobody has set a ceiling on the backend bill, tested sign-up and payments on a separate copy, or confirmed that the app builds outside FlutterFlow. On a free audit, AxonBuild can talk through with you which of those to settle first.